Website powered by
Theresa Schlag
Theresa Schlag
3D Artist | Art Director | Game Developer
Berlin, Germany

Summary

My name is Rese, and I’m a professional 3D Artist, Art Director and Game Developer from Berlin, Germany.

I am committed to enhancing workflows and optimizing production pipelines to ensure efficient, timely project delivery. As an Art Director, I welcome opportunities to implement innovative solutions. With a strong collaborative spirit, I am eager to expand my expertise and work alongside professionals from diverse disciplines, continually contributing to the team's collective success.

Skills

3D ModelingDigital SculptingLow-poly ModelingTexturingHigh-poly ModelingEnvironment ModelingCharacter ModelingHard Surface ModelingGame DesignDigital PaintingUnityPython ScriptingC#

Software proficiency

3ds Max
3ds Max
Maya
Maya
Blender
Blender
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Alchemy
Alchemy

Productions

    • Video Game
      The Fermi Paradox
    • Year
      2021
    • Role
      Interface and Interaction Design, Scripting C#
    • Company
      Anomaly Games
    • Video Game
      Sea of Solitude: The Director's Cut
    • Year
      2021
    • Role
      3D Artist
    • Company
      Jo-Mei
    • Video Game
      The Captain is Dead
    • Year
      2021
    • Role
      3D Character Artist
    • Company
      Thunderbox Entertainment
    • Video Game
      Sunset
    • Year
      2015
    • Role
      3D Artist
    • Company
      Tale of Tales

Experience

  • Freelance Lecturer for 3D Game Art at Design Schule Schwerin
    Schwerin, Germany
    January 2019 - Present

  • Freelance 3D Generalist at R²
    Berlin, DE
    June 2016 - June 2018